Vampyr's action combat is easily the least interesting part of the game's design, so we might as well get it out of the way first. Will Jonathan find a medical explanation for vampirism? Can he develop a cure? Is his own condition somehow related to the spread of the Spanish flu? And will he be able to control his bloodthirsty urges long enough to find out? In his search for answers, our protagonist will explore the disease-riddled city of London he will hold meaningful dialogue-wheel driven conversations with his priest and his psychiatrist, he will take various side quests from concerned citizens, he will scour through trash cans and paper boxes in search of crafting materials, and he will do battle against the secret order of vampire hunters who are eager to end his unholy existence. Jonathan soon learns that ~mysterious forces~ have turned him into a vampire, and he sets out to uncover the truth behind his condition. Vampyr tells the story of Jonathan Reid, a brilliant surgeon who seems to have a bright future ahead of him – until that fateful day when he wakes up lying in a mass grave filled with victims of the Spanish flu. So what are Dontnod doing with their newfound fame? They're making a story focussed third person action RPG about a brooding vampire who haunts London during the interbellum. Their blockbuster cinematic experience game Life is Strange has earned them dozens of industry awards, millions of sales, and the rapt attention of the global gaming press these guys are playing in the big leagues now.
0 Comments
Leave a Reply. |